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Custom Traffic Vehicles

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by RealVector, Mar 11, 2024.

  1. RealVector

    RealVector
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    Joined:
    May 19, 2023
    Messages:
    625
    Hello there!

    I was wondering if there is an opportunity to set a set of custom vehicles as default traffic for a certain map.

    Help is appreciated! :D
     
  2. DieselDuster

    DieselDuster
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    Joined:
    May 15, 2023
    Messages:
    1,617
    The "Vehicle Group Manager" tool could help, it let's you spawn some custom / mod cars, however, only by choosing s specific group of cars and not a specific config of a vehicle, so you can't exactly choose what cars you are spawning as traffic, but it does let you save your group for later.
    The group selection consists of stuff like:
    The region of the car being spawned (US, EU, RU, ect)
    The type of the car being spawned (Police, civilian, public, custom, ect)
    The type of spawning group (mainly road, offroad)
    Ok, forgot this but here: You can also, choose them by the newly added feature called "Group Spawner", witch let's you handpick the traffic cars you want to spawn if you choose the "Custom" option between the two, and the other option is the "Generator" , kinda works like usual AI spawn tool in the main menu, but it is there
    There's alot of unmentioned things i didn't write here, i suggest taking a look at this page to find out more information about this tool:
    https://documentation.beamng.com/world_editor/windows/vehicle_groups_editor/

    Hope this helped.
     
    #2 DieselDuster, Mar 11, 2024
    Last edited: Mar 11, 2024
    • Like Like x 1
  3. EUDM fanboy

    EUDM fanboy
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    Nov 30, 2023
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    1,180
    So THAT'S why church doors are so big, so cars can attend services /s
     
    • Agree Agree x 3
  4. DieselDuster

    DieselDuster
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    Joined:
    May 15, 2023
    Messages:
    1,617
    Sir you red that wrong
     
    • Agree Agree x 1
  5. EUDM fanboy

    EUDM fanboy
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    Joined:
    Nov 30, 2023
    Messages:
    1,180
    Sir you spelt it wrong
     
    • Agree Agree x 1
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