Hello everyone! Not often I post but this time I'm stuck big time lol. So I have a track I'm working on, I have set up a multiple static cameras using Create Object > Levels > Camera, and then I have set Lua triggers around the track that will activate particular camera using Create Object > Beamng > LuaTrigger the problem is that the cameras change automatically as soon as I drive into certian trigger. Is there a way I can map the cameras so for example camera number 7 on my keyboard will switch to the static cameras, and so they will not activate automatically? Thanks to anyone who will help out!