Hi beam-ers! ( or beamng-ers, idk the proper terminology, im new) So, did you ever made a cool car in automation and exported it, eager too try it out, but after a little while you feel like the car needs a bit more power, or a lot more power, or less power, or different gear ratios, or better brakes, but you don't feel like waiting for automation to load your 200+ mods again so that you can save a new version of the car? With this 11kb Now 13kb mod - you can tweak a whole lot more on your automation cars. This is a couple of hours of alt-tab-ing between beam & notepad, and its a WIP in every aspect. I made it for fun, and i don't think i'll get it much further - besides, i see that other people are planning bigger such mods than this - so take it lightly - it may crash. That being said - please test this thing out! Let me know what you think of the idea. What it does: - adds a customisable engine - with some sound options (didnt get to figure out how to tweak the pitch and stuff) - the custom engines can be turbocharged and now supercharged (thanks to this mod) - adds FWD, RWD and AWD customisable manual and DCT gearboxes (i cant figure out how to make 4x4 work proper, esc options and diff types to come later) - adds race brakes with adjustable torque and cooling numbers - "has" some optional suspension parts for double wishbone - but they freak things out - might be funny - but i couldnt get ride height to work, yet I dont think i can make custom wheels for all/any cars, as the wheels jbeam(s) contain the phisical model too. There may be a way to make a super-customisable wheel&suspension setup, where you have to manually adjust the wheelbase, trackwidth,tire sizes and so on... but that seems like a pain to develop. Maybe later. Feel free to suggest stuff, tell me your ideas, tell funny jokes, inspire a new world... whatever people do on the internet nowadays.