So I looked at the bus as a sample for creating custom pneumatic controller for other vehicle, it looks like this in the main jbeam file: "controller": [ ["fileName"], ["vehicleController"], ["bus", {"nextStopNode":"nextstop", "destinationSignNode":"destsign"}], ["reverseWarn", {"beepLoopName":"event:>Vehicle>Electrics>Reverse>Beep_04"}], ["pneumatics", {"name":"airbags"}], ["pneumatics", {"name":"doors"}], ["airbrakes"] ], Looks like you have to register these pneumatic controller in the main jbeam first to actually use them. So the question is if there is a way to write these controller definition lines in a separate mod file? I tried put them in a different jbeam file and they don't seem to work. Thanks!
Thanks, got it figured out... one more thing, the pneumatic system will consume quite a bit of engine power when setting pressure?
In real life, yes. In the game, no. Pneumatics are just like hydros in the game, except with air instead of hydraulic fluid. Would be nice to see the engine rev up when the pump is operating, like in real life.