Controller preset

Discussion in 'Ideas and Suggestions' started by Ulrich, Jul 3, 2016.

  1. Ulrich

    Ulrich
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    Hello !

    BeamNG is clearly better with a controller, but, if you don't have a XBOX controller, or playstation one, you've got to program it yourself, it's pretty easy, but still it take a long time to put all the little option.

    Because 90 % which isn't a Ps, or Xbox one, are in the same style, so if you could put some preset, this would make things a lot easier.

    Like a Ps and a Xbox preset, it would be cool ! :D
     
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  2. Aleferna_dls

    Aleferna_dls
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    Yeah! It sounds nice. As there is one preset for PC, why not for controller? :D
    Cheers ;)
     
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  3. SixSixSevenSeven

    SixSixSevenSeven
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    not that easy at all considering each controller has a unique ID which then causes it to report a unique mapping.
     
  4. Aleferna_dls

    Aleferna_dls
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    I
    Isn't it universal? I mean, aren't all the controllers the same? (Of course, in one hand the ps ones and in antoher the xbox ones?
     
  5. mumboking

    mumboking
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    No.
     
  6. Aleferna_dls

    Aleferna_dls
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    Wow, I haven't ever seen the second one
     
  7. mumboking

    mumboking
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    Apparently it's a Logitech Force 3D Pro.
     
  8. SixSixSevenSeven

    SixSixSevenSeven
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    not remotely, heck, some will have it so if we consider the typical xbox 4 button layout of A B X Y, A=1, B=2, X=3, Y=4, some will then have A=2, B=4, X=1, Y=9 and button 3 is clicking left stick, some will have a different order, some will have yet another order. The only thing that tends to stay consistent on a gamepad is which axis the left thumbsticks horizontal and vertical movement represent.

    They are all different, which is why most devs just shoot for the xbox 360+derivatives and why the 3rd party playstation drivers simply emulate being an xbox 360 controller.
     
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