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Color texture covered by skin texture?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by ThreeDTech21, Dec 18, 2019.

  1. ThreeDTech21

    ThreeDTech21
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    Joined:
    Sep 27, 2013
    Messages:
    1,616
    A color texture for a vehicle is white and usually has Ambient Occlusion baked in, the AO bake gives it a more realistic look. But it seems like a skin system texture would cover the color texture and its AO bake taking away some of the realism. Is there a way to preserve the AO bake even when a skin texture is applied?
     
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