Hello guys, Im porting objects into blender from c4d by exporting the model as a dae. I run the tutorial given, load object into game. They show to have a collision mesh of 1 The error is ingame collision doesn't collide with the mesh provided in blender. Please what a I doing wrong? Should i just model in blender?
Yes, all i did was duplicate it and renamed. the only difference I noticed is when I drag into start01 it goes below colmesh-1 then i duplicated it while its below and delete colmesh as in the tut. I will keep trying to learn this.
Sorry in advance - I just skimmed. Have you applied everything in Blender? Use CTRL+A and be certain that you've applied location, rotation, and scale to every object.