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Civetta Bolide

Discussion in 'Official Content' started by gabester, Sep 10, 2012.

  1. McBeamer94

    McBeamer94
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    Two more wrong details!

    1) The 320 GTR Group 5 has no USDM GTR Nosecone Lights and Taillights/Tailcone Lights, although the 'Bolide Remastered' video shows it featuring them.
    2) The Bolide 390 GT versions have unusually slow 0-100kph times written in their cards (the 350 models have a 5.8sec 0-100km/h, so, naturally, the 390 GT models should be a bit quicker than that). Also, for some reason, the USDM 350 versions have a 5km/h lower top speed (249km/h vs 254km/h of the Euro-spec models), despite them weighing only 5kg more.
     

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    #561 McBeamer94, Jan 15, 2022
    Last edited: Jan 24, 2022
    • Agree Agree x 1
  2. McBeamer94

    McBeamer94
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    Yet another wrong detail! The 350 Club Racer has the Lightweight Left Door Panel and the stock Right Door Panel. Since it's got the Lightweight Interior, it's best to also have both Lightweight Door Panels.
     
    • Agree Agree x 2
  3. vmlinuz

    vmlinuz
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    I have been reporting these same three issues over and over and apparently there is no interest in fixing them.
     
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  4. Turbo49>

    Turbo49>
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    the hotfix hasn't come yet, there are a lot of other things to fix like memory leaks and most of the time devs don't say that they've seen the issue, but they fix it.
     
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  5. vmlinuz

    vmlinuz
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    Wait, they're working on another hotfix? Epic
     
  6. Turbo49>

    Turbo49>
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    Probably seeing all the performance issues
     
    • Agree Agree x 1
  7. McBeamer94

    McBeamer94
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    We're not sure enough to know but Alpha phase always needs improvements in a game.
     
  8. RobertGracie

    RobertGracie
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    I was thinking with the USDM Civetta wouldnt the power and torque figures be different because of emissions laws or something, since the Emissions laws came into effect in 1972 that would mean these cars would be effected by those laws and it wouldnt be like 340PS it would be well below 200PS, I am just saying
     
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  9. CaptainZoll

    CaptainZoll
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    wasn't the EU confined by the same emission regs though?
     
  10. RobertGracie

    RobertGracie
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    I dont think so, I think it was different for the US because of the Smog rules and stuff, the EU never had such confinements
     
  11. SKB

    SKB
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    they wanted to keep it as a death kart.

    OT:
    Probably directly imported, without looking at emissions regs.
     
  12. RobertGracie

    RobertGracie
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    Ah like those "illegally" imported R34s which were deemed as R32s, maybe they could have a specific model built with the regs in mind
     
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  13. default0.0player

    default0.0player
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    The suspension feels really weird in the Group 5.
    When near the apex of a turn where both throttle and brake are very low, the cornering G forces often plummet from 1.3~1.4G to 0.9~1.0G out of pure random.
     
    • Agree Agree x 4
  14. Wulf

    Wulf
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    Wouldn't that be because the car is slowing down and its tyres are slipping? Never particularly noticed it, have more fun simply driving the thing not worrying wether the G-Forces get funny.
     
    • Agree Agree x 1
  15. Howler Incorporated

    Howler Incorporated
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    Here's a suggestion that'll probably never see the light of day, but it feels like it'd be so easy; the ability to put a rear license plate on the Group 5 bodykit.
     
  16. FenderBenderTV

    FenderBenderTV
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    For some reason, the Power glow skin on the Bolide doesn't work.
     
    • Agree Agree x 3
  17. Agent_Y

    Agent_Y
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    PBR doesn't support powerglow, maybe all powerglow skins will get removed, unless the devs figure out a way to make them work with PBR
     
  18. IrisOfTheTouge

    IrisOfTheTouge
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    [QUOTE="McBeamer94, post: 1409868, member: 336809" Also, for some reason, the USDM 350 versions have a 5km/h lower top speed (249km/h vs 254km/h of the Euro-spec models), despite them weighing only 5kg more.[/QUOTE]
    I don't think you're accounting for the aerodynamic drag difference between the two specs. The USDM bumpers are a bit more draggy than the European spec.
     
    • Agree Agree x 5
  19. robert357

    robert357
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    Aero don't work that way in game yet. The most important is weight and some spoilers/wings that actually will create drag.
     
    • Agree Agree x 1
  20. Agent_Y

    Agent_Y
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    Wrong. BeamNG simulates drag of every single surface. USDM models have 8 additional surfaces on the front bumper, and they are angled straight vertically which creates a lot of extra drag, even if the drag coefficient of each individual surface is small.
     
    • Agree Agree x 6
    • Like Like x 1
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