Hello, when creating a chase scenario, at the very bottom of the mission editor there is the setting "suspect preset route active - should a race path be used to determine the flee route of the suspect?" When this feature is enabled and a race path is created, the suspect will not move when the mission is started. Is this bugged? Is there something else that has do be done that is nowhere explained? There is also not a single vanilla chase mission that has this feature enabled, so there is no way to check how it is supposed to work. Does anyone know something?