1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Can BeamNG Drive play with a stewart platform?

Discussion in 'General Discussion' started by aqil, Nov 22, 2016.

  1. aqil

    aqil
    Expand Collapse

    Joined:
    Nov 22, 2016
    Messages:
    9
    recently ive been assigned to make a driving simulator, so ive chosed beamNG Drive however my supervisor asked me if beamNG Drive can be played or compatible using a driving simulator 6 degree of freedom Stewart Platform. If it can be played using a stewart platform, what are the software needed to integrate driving setting from the BeamNG Drive to my stewart platform so it can move follow the x-y-z axis base on the movement of the car in the game. please help me
     
  2. atv_123

    atv_123
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,711
    I swear that I recently saw a post with a video where someone actually did this. Unfortunately, I can't seem to find it at this moment, but I know I saw it. He would be the guy to ask how to do it.
     
  3. aqil

    aqil
    Expand Collapse

    Joined:
    Nov 22, 2016
    Messages:
    9
    where does the post? if u seen it again pls share me the link here pls? thank you
     
  4. atv_123

    atv_123
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,711
  5. aqil

    aqil
    Expand Collapse

    Joined:
    Nov 22, 2016
    Messages:
    9
  6. Funky7Monkey

    Funky7Monkey
    Expand Collapse

    Joined:
    Oct 12, 2014
    Messages:
    977
    I think what's missing is stuff you need to figure out...
     
    • Agree Agree x 1
  7. aqil

    aqil
    Expand Collapse

    Joined:
    Nov 22, 2016
    Messages:
    9
    what do u mean?
     
  8. atv_123

    atv_123
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,711
    I was just posting a link showing that someone did it... I would try to get ahold of the guy (value1) to see if he could tell you how he did it. There is some code that he created in Lua to make this possible. He also used SimTools to enable the communication to work.

    Edit: I am not sure of your experience with this kind of stuff or what your job really is, but this isn't just plug and play kind of stuff. You are going to need to learn some Lua coding and learn how your Stuart Platform interfaces with your machine. I am not entirely sure any game will just interface right out of the box with a Stuart Platform, but if you do get it working, I think I speak for everyone here in saying that we would love to see it in action.
     
    #8 atv_123, Nov 22, 2016
    Last edited: Nov 22, 2016
  9. stbest95

    stbest95
    Expand Collapse

    Joined:
    Aug 5, 2013
    Messages:
    259
    by the way
    if you cant get it to run with beamng i would recommend assetto corsa.
    i heard that porsche uses an altered version in its experience for people to try out
    their cars so there must be something right about the way they do things.
     
  10. SixSixSevenSeven

    SixSixSevenSeven
    Expand Collapse

    Joined:
    Sep 13, 2013
    Messages:
    6,958
    what he means is that anything that isnt covered in the link, you are going to have to work out yourself.
     
    • Agree Agree x 3
    • Like Like x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice