Hi there, I just wanted to learn how to make engine mods. Like some of angry_birds mods or swap some engines. A bonus could be teaching me blender or something like that but learning how to make engines or do engine swaps would be enough for me.
if you want just performance and sound ported it's just first 1/4 of jbeams' code. You simple change, names and slots
So if I wanted to make a v8 pigeon, I would copy a v8 engine and edit some values. Is that how I do it?
if 3d model is not needed because probably pigeon won't fit it, you can copy the torque values and sound profile, which is usually lower, for it to be a different part you change slightly the first line of jbeam where coded name and change the official name lower like 1.0l i3 pigeon engine to something you like --- Post updated --- and be sure to drop this jbeam to pigeon vehicle path just like in base game
I wanted to create it as a mod but I'm not sure if I did something wrong in the folder structure or jbeam. I can't find it in the engine slot.