WIP Beta released Bumpy Island 0.1

A small Island with 40km of all kinds of roads

  1. TheCrySick

    TheCrySick
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    Hi :)
    I have started working on my fist map, for which I have used the Italy map's files. this will be a hilly island with not-so-smooth asphalt and gravel roads, and possibly some rock crawling areas. I have already made some progress, the heigmap is done, I have almost completed the main asphalt road, and I am ready to start working on the main gravel road.

    But I have a big issue, and I would like to fix it as soon as possible... :(
    As long as I am working on my main PC, the map works just fine:


    But I have tried to work on the map from another PC, and this happened (aproximately the same POV):


    As soon as I try to load the map in another game that the one on my main PC, the map loads with the Italy's heighmap and textures, and without all the modification I have done exept the road decals, but those come from an older version of my map, as you can see, on the ''bugged'' picture, there is a dirt road that no longer exist on the ''normal'' pictures.

    So I guess there is a save file somewhere, and I have found one with this type of location:
    D:\BeamNG\0.22\levels\bumpy_island
    But it doesn't change anything to my issue if I copy its content on my other PC...



    Download link for the beta version: https://drive.google.com/file/d/1OEj-ZnYhWMYOk5OfoI33bopfNYynTE8z/view?usp=sharing
     
    #1 TheCrySick, Jun 3, 2021
    Last edited: Jun 25, 2021
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  2. Agent_Y

    Agent_Y
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    Jbeam/QA support
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    You need to copy all files from that location into the mod itself, then it should work.
     
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  3. TheCrySick

    TheCrySick
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    I have tried to do that, but no, it doesn't work :(
     
  4. Agent_Y

    Agent_Y
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    Have you tried deep clearing cache after?
     
  5. TheCrySick

    TheCrySick
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    No, I will try that :)
     
  6. TheCrySick

    TheCrySick
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    I think I have found the issue:

    The terrain.json file of the map ask to use the Italy heighmap, as well as the data of the Italy map ^^'

    Edit: no, that doesn't change anytrhing...
     
    #6 TheCrySick, Jun 4, 2021
    Last edited: Jun 4, 2021
  7. KyotoBlissard

    KyotoBlissard
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    Have you modified your map to be standalone ? If you've done that already then there must be some files that you skipped.
     
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  8. TheCrySick

    TheCrySick
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    I have tried to do that, it has fixed the textures, but not the height map :/
    But I think I have found a way to fix it. I have created a brand new map, I have copied all the data of the current map on the new one. It's not the cleanest way to fix this issue, but it seems to work :p
     
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  9. TheCrySick

    TheCrySick
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    The map is officially fixed! Now, I can continue working on it! :D

     
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  10. TheCrySick

    TheCrySick
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    The 2 main roads are done, I will try to post a video in the week! But for now, I am working on the textures:

    I have lowered the water level, just to see what I am doing, It looks like that with the correct water level:
     
  11. TheCrySick

    TheCrySick
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    The highest accessible point of the map:
     
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  12. TheCrySick

    TheCrySick
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    The 30km of roads (50% asphalt / 50% gravel), and the terrain's textures are 100% done! Now, I have to work on the rock crawling areas and on the vegetation :)
     
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  13. TheCrySick

    TheCrySick
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  14. Andryusha

    Andryusha
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    Good luck! :3
     
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  15. TheCrySick

    TheCrySick
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  16. TheCrySick

    TheCrySick
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    Just a little asphalt track in the middle of a forest :p
     
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  17. XTreaserX

    XTreaserX
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    nice car what is that for a car? the map looks very good trying it out soon
    --- Post updated ---
    first look it runs easy even on my old crap pc very good optimized and no texture problems and this stuff atleast on my side makes a hell fun to drive the rocks on the side are a cool detail that is good for some epic crashes keep up the great work
     
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  18. TheCrySick

    TheCrySick
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    This is a automation car with a lot of jbeam modifications I have made. If you want to give it a try, you can find it here: :)
    https://www.beamng.com/resources/emg-antilope-2015.12606/

    Thanks for your feedback! I wanted this map to be full of traps, with some unpredictable bumps, jumps and corners, but also with the rocks besides the roads. If you make a mistake, you will indeed have a huge crash :p
     
  19. TheCrySick

    TheCrySick
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    The forest track layout!
     
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  20. TheCrySick

    TheCrySick
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    39km of all kinds of roads :p
     
    #20 TheCrySick, Jun 28, 2021
    Last edited: Jun 28, 2021
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