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bug in map editor or I'm doing something wrong.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Buksikutya77, Jan 4, 2020.

  1. Buksikutya77

    Buksikutya77
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    Joined:
    Jul 7, 2015
    Messages:
    90
    Greetings.

    Recently I've started working on a map that hopefully going to be released soon, however, I came across this... thing, when you import a mesh, it always has a rotation no matter what I set at object rotation.
    At rotation, the W has a value no matter what. When I click into it and press 0 and click out of the box (still on the UI) it's fine, but as soon as I click into the 3D area (I wanna rotate the camera or something) it snaps back.

    Gfycat Video - Click to Play - Direct Link

    (Media doesn't seem to play at me, it shows the issue shortly in a GIF)
    If anyone knows a solution for this please help me out.

    Things I've tried:
    Save the map and load back when the rotation is good - Snapped back immediately
    Edit object rotation in the files - Object invisible (?)

    Thank you for reading
     
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