Hi all, Just imported my new Focus model into BeamNG, but it appears in a weird spot. I already tried to set the origin to 0 in blender, and it is correct now, but the body still appears in the wrong spot. It also doesn't spin around when you make a turn. It just sits there in its place. When I replace this with my old model everything seems to work again. When I compare my old and new models in blender, they seem to have the exact position. I'm a bit lost to be honest.... any ideas?
Sorry, posted a thread too early... found the solution and it's fine now! Solution: https://www.beamng.com/threads/help-with-body-mesh-placement.29501/ --- Post updated --- Yep that's the problem, thanks!