Scepheo submitted a new resource: Blocks - Blocks arranged in a highly frustrating configuration. Read more about this resource... --- Post updated --- The 0.5.4 update broke this scenario, so it's currently set to unsupported. A fix will be uploaded when I get home. --- Post updated --- Update: fix has been uploaded, is awaiting approval.
Great work. This is the first of your "functional checkpoints" scenarios I've tried and I really enjoyed it. So far I've gotten my time down <19min... I was really hoping for <15min, but my mastery of the bicycling section is lacking. Maybe after they fix the orbit camera. I've noticed two small issues: 1. If you hit "R" as soon as the scenario loads it moves the car down to the ground. I assume it's a variable initialization problem? 2. Occasionally hitting R during the first obstacle will spawn the car about <0.5m "back" so that one wheel is hanging off of the edge! I'm not sure how to reproduce. Maybe the car needs to be in motion when you hit R?
Unfortunately I'm afraid that recent updates have reduced the acceleration of the vehicle used in this scenario. It is now much more difficult.