1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.36 Bug Reporting thread
    Solutions and more information may already be available.

  1. Wreck

    Wreck
    Expand Collapse

    Joined:
    Jan 3, 2017
    Messages:
    72
    Hi! There is a problem after the latest updates.
    Just an example: I take a rope, take a car, use a nodegrabber to attach the rope to the car, everything is fine.
    But after the car respawns (R), the rope respawns together with the car and thus the rope spawns according to the coordinates of the car, that is, inside it, the rope loses its original position and each time you need to manually pull the rope to the initial position. That is, the rope is tied to the car and vice versa. Only spawning a new rope helps to break the connection.
    Is there a way to disable this forever? Or how to get rid of this binding?
    In older versions, there was no such problem, if this can be called a problem.
    Thank you!
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice