Better hitching/tie down mechanic for beds

Discussion in 'Ideas and Suggestions' started by lekkimsm2500, Dec 30, 2021.

  1. lekkimsm2500

    lekkimsm2500
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    Joined:
    Sep 6, 2013
    Messages:
    4
    I've been using CTRL and nodes since the introduction for chaos, but as of very late, i've been trying to 'strap down' other vehicles, on vehicles that features vehicle beds for transport, i.e. H45/D45 Rollback Uplifts.

    But i am having UTMOST difficulty, both grabbing very specific nodes, and when i finally have the node i want, attaching it it to a node of another vehicle can be close to impossible.

    It will frantically flash between just the ordinary moving mode, and the attach mode, so it's exceptionally random what ends up happening most of the time.

    I've tried all sorts of camera modes and stepping out of vehicles to get a better angle or stability, but it's really been bad lately.

    Tl;dr:
    Would it be possible to add hitching points, in the same fashion of how trailers work, to both beds and to some structural points on the chassis of cars, or can the node grabbing system be considered for a revision? Maybe a 'strapdown' mode, where the node points are momentarily frozen (not live-physically), just on the UI, and you simply click between two points to have connected/strapped together/hitched/tied down?
     
    • Agree Agree x 1
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