Better Dust

Discussion in 'Ideas and Suggestions' started by Ori and Naru, Dec 17, 2022.

  1. Ori and Naru

    Ori and Naru
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    May 27, 2016
    Messages:
    8
    I know it's small, and I know the team have updated smoke and dust a little while back. But it's way too easy to notice just how rudimentary the dust graphics/physics are. The dust just looks like semi-transparent sprites that just pile up behind the wheels.
    With a big focus on sand and offroading with this new update, I figured the dust emitting system would be updated too.
    Respectfully, it just looks a bit outdated.

    Super appreciative of all the updates you guys do and by no means is this a demand, just hoping to bring it to the teams attention if it's not already.
     
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  2. CaptainZoll

    CaptainZoll
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    Nov 10, 2016
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    3,128
    I agree, at this point the particle system is probably one of the most underdeveloped parts of the game graphics.
     
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  3. bussin.buses

    bussin.buses
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    Aug 1, 2022
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    I know, the particles desperately need attention. Volumetric particles, anyone? I don’t know if that’s possible in BeamNG’s engine, but if it is, please, please, please make it a reality, devs. Please.
     
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  4. Reece Coates

    Reece Coates
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    Apr 3, 2020
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    1,172
    Yeah, all they do is spin, get bigger, and then shrink.
    Honestly.
     
  5. daniel-w

    daniel-w
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    BeamNG Team

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    Jan 28, 2017
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    282
    As realistic as they get <insert_laughing_face_because_no_good_emojis_on_the_website>
     
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  6. bussin.buses

    bussin.buses
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    19873ADA-DF37-4B29-889F-43BB85120461.gif
     
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