On Windows 7, I was able to play BeamNG using Vulkan with DXVK, which is a Vulkan-based translation layer for DirectX 11. I was able to get more FPS with Vulkan than with DirectX 11. Here is a video showing the two different Graphics APIs playing BeamNG. In the future, will BeamNG ever support Vulkan?
Would be awesome if so, would mean better cross-compatibility with Linux-based operating systems if nothing else.
that's insanely cool :O i hope vulkan support can be implemented in some way, beamng is in much need of further graphical support imo
Tried it on Windows 10 and it works for me. With an RX 570 4GB. FPS seems a little higher, but I didn't compare, just going from memory.
i was able to get it working on win10 too, the fps boost was like 5-15 and the gpu wait time went down by a quite lot