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BeamNG Vulkan (DXVK) vs DirectX 11

Discussion in 'General Discussion' started by adam44gg, Apr 27, 2021.

  1. adam44gg

    adam44gg
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    Apr 27, 2021
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    1
    On Windows 7, I was able to play BeamNG using Vulkan with DXVK, which is a Vulkan-based translation layer for DirectX 11. I was able to get more FPS with Vulkan than with DirectX 11. Here is a video showing the two different Graphics APIs playing BeamNG. In the future, will BeamNG ever support Vulkan?

     
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  2. IonicOwl

    IonicOwl
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    Jan 12, 2021
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    Would be awesome if so, would mean better cross-compatibility with Linux-based operating systems if nothing else.
     
  3. necrolavigne

    necrolavigne
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    Apr 12, 2020
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    that's insanely cool :O
    i hope vulkan support can be implemented in some way, beamng is in much need of further graphical support imo
     
  4. Keemo

    Keemo
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    Dec 30, 2020
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    Tried it on Windows 10 and it works for me. With an RX 570 4GB. FPS seems a little higher, but I didn't compare, just going from memory.
     
  5. necrolavigne

    necrolavigne
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    Apr 12, 2020
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    i was able to get it working on win10 too, the fps boost was like 5-15 and the gpu wait time went down by a quite lot
     
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