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BeamNG Ultra Real Shaders

Discussion in 'General Discussion' started by HayHayGamez, Dec 17, 2021.

  1. HayHayGamez

    HayHayGamez
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    I have looked at a reddit post, and I decided to make a video tutorial off of it, and the results are amazing. I have posted some videos on my channel https://www.youtube.com/channel/UCLVQQ-iNPKm2OQDO6gOKhUA and here is me testing it out: and here is the tutorial: and that is it! (I also have all of cessni's mods installed.) I will enjoy to see some videos with it! Bye! (I also added all of the blur affects

    Here are some pics at west coast
     
    #1 HayHayGamez, Dec 17, 2021
    Last edited: Dec 17, 2021
  2. C-:

    C-:
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    There's way too much bloom imo, but if u like it...
    I would just keep the contrast.

    Check this one.
     
  3. Yash_gamin144

    Yash_gamin144
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    does it effect FPS?
     
  4. HayHayGamez

    HayHayGamez
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    depends on ur rig
    --- Post updated ---
    not my language
    --- Post updated ---
    Sorry, I forgot to add the tutorial. LOL.
     
  5. fivedollarlamp

    fivedollarlamp
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    looks 10x worse
     
    • Agree Agree x 10
  6. Turbo49>

    Turbo49>
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    Way too much bloom and DoF. It looks like you'd need glasses.
     
    • Agree Agree x 10
  7. HayHayGamez

    HayHayGamez
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    how that 940 running?
    --- Post updated ---
    everyone who hates this, I made some changes. you can customize it, but please let me know what u change
     
  8. Turbo49>

    Turbo49>
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    Lowest at 50 fps on gridmap, 40 on west coast. Good enough.
    Also sorry if i sounded rude, just wanted to tell you.
     
  9. Ax50

    Ax50
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    Nice constructive criticism. But yeah it looks blurry and surexposed, everything doesn't need to have bloom. I think you should get references to what you want your game to look like and study what makes shaders look "real"? And it can be two different things: through a camera or through a human eyes, both can look photorealistic but they'll be both be different (Far DoF doesn't actually happen in human vision from my experience)
     
    • Agree Agree x 1
  10. KèrozéN

    KèrozéN
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    Since PBR update, Beamng doesn't needs shaders anymore in my opinion.
     
    • Agree Agree x 5
  11. Sithhy™

    Sithhy™
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    It looks worse than it does by default... That DoF is killing the entire thing
     
    • Agree Agree x 1
  12. Turbo49>

    Turbo49>
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  13. HayHayGamez

    HayHayGamez
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    I was tired as heck, plus you spelt definitely wrong
    --- Post updated ---
    I was as tired as heck
    --- Post updated ---
    I was as tired as heck, deal with it
    --- Post updated ---
    I was as tired as heck, just shush
     
  14. Acrain7

    Acrain7
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    No offense, but this looks exactly like what I used to see the world as, before I learned I had exotropia and was near sighted.
     
    • Agree Agree x 4
  15. HayHayGamez

    HayHayGamez
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    so is it bad or good?
     
  16. Acrain7

    Acrain7
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    Personally its not my favorite, as it has too much bloom and motion blur, leading it to look a bit hazy and reducing the level of clarity. Aside from that, i think the colorspace, DOF, and contrast levels are all top notch.
     
  17. HayHayGamez

    HayHayGamez
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    mk
     
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