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BeamNG + Nvidia Shadowplay Issue

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by DevKryton, Apr 12, 2015.

  1. DevKryton

    DevKryton
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    Joined:
    Apr 21, 2013
    Messages:
    240
    Since the new update I am having issues with nvidia shadowplay. (Worked perfectly before the new Beamng update 0.3.7.8)
    There is an option to save the last 1min of Gameplay, everytime I press the save key beamng freezes and I need to shoot it down.
    I have re-installed it, cleared my cache, changed the hotkey, etc... and still same problem. Shadowplay is updated and it works perfectly with every other software but beamng.

    I really can't figure out what the problem is and for someone who uses beamng mainly to make videos, this is really annoying.
    Nadeox seems to not have this issue but I can't be the only one? :confused:

    (Even though Beamng freezes and crashes, the footage is still saved wich means shadowplay is running fine)

    Any kind of help is greatly appreciated :)


    LOG:


    This is what I got last time, though the errors seem to change sometimes :confused:

    148.43538|E|GFXD3D9DeviceLogError|D3D9 ERROR: -2005532132#DDERR_WASSTILLDRAWING. DDERR_WASSTILLDRAWING
    Was still drawing
    Unable to lock vertex buffer.


    And this is what I got before:

    77.15043|W|CodeBlock::exec|scripts/client/default.bind.cs (507): Unable to find function setInteriorRenderMode
    78.59644|E|GFXD3D9Shader::_loadCompiledShader|Unable to create shader for ''.
     
  2. FilsFilms

    FilsFilms
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    Joined:
    Aug 9, 2013
    Messages:
    575
    Tim, DDERR - means DirectX Error, no?
    Just thinking...
     
  3. Jacob Hoppe

    Jacob Hoppe
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    Joined:
    Aug 18, 2013
    Messages:
    156
    looks to me that shadowplay is getting too angry, im not a expert, but it sounds to me like WASSTILLDRAWING means that shadowplay tried to capture a frame before gpu was ready
     
  4. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    That's the game log, not the shadowplay log..
     
  5. Jacob Hoppe

    Jacob Hoppe
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    Joined:
    Aug 18, 2013
    Messages:
    156
    okay nadeox....well idk what it is now :/
     
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