As I said, you didn't follow the instructions correctly, as I see no ReShade.fx file in Bin64. It's almost always the same reason people don't get it to work. Read the instructions.
I dont know why this didnt work, I extracted everything in the folder :/ --- Post updated --- Ok now ti works
@cessni thanks again for posting my picture in community screenshots. And if you do again thanks in advance.
Ok, so it works for me in a window, but when I go into full screen, it opens a second window that's blank and is automatically pushed to the front, and pushes the original window off screen so that only the top left corner can be seen, and even though the new window expands to the screen, my task bar is still there...
Amazing Mod. My one and only complaint (and this may be only for me) is that there's a slight delay in game play its not lag. Its just when I apply the break it takes a second for it to start to work.
I really don't know what you mean, but I'm sure it is not due to my preset. If you experience an fps drop when you brake, it is because the tire mark, which is known to cause this. If you didn't mean this, I can't think of any other problem at braking.
It could be my computer. And is there any way to change the controls? Scroll Lock is the button to turn on the leds on my keyboard and its hard playing when I cant see.
Refer to Keycodes.h in C:\Program Files (x86)\Steam\steamapps\common\BeamNG.drive\Bin64\ReShade\PersonalFiles to edit the Common.cfg file in C:\Program Files (x86)\Steam\steamapps\common\BeamNG.drive\Bin64\ReShade with the key you want to use.
I think I understand what the problem is, when alt-tabbing back into the game with reshade on it looks like the game has crashed but it is actually reshade reloading the preset. I'm not sure if this affects all computers but I understand if say you are messaging someone by going backwards and forwards from the game as it gets very irritating, there is no way to fix it other than maybe using an SSD?
I think I know why people say your preset is too bright: Try lowering the contrast a little. Then play around with minor overall changes in brightness, if even needed.