Can anybody link me to the list of console commands? Or is there a way to find them in beamng? Sorry if this is a stupid question but I cant find them anywhere online.
the "T3D" console accepts any torque3d commands, run the command dumpConsoleFunctions(); for a complete list BNGV is just a lua interpreter. you can already read all of the lua of the game, so you can come up with some fun functions i guess.
well, you can change fuel level with drivetrain.fuel = x (replace x with fuel level you want) or perhaps settings.gravity = x (replace x with gravity you want) then reset your vehicle (gravity won't apply until you reset) i don't know of any other BNGV commands
Thanks man, but I already knew about the fuel command, and I don't think the gravity one works. It seems like they'd have a list of commands some where you know.
the gravity one you need to reload the vehicle first (control-R) for it to take effect. Its rather awesome.
-9.81 is earth gravity. So take that as your basis and have a bit of a play. Just don't forget that gravity should be negative, otherwise you float upwards which is rather hilarious in its own right. Hell, I quite like setting it to 500, control-R, float up into the air, set it to -9.81 again and reload, car pancakes.
Did you change the drop down in the bottomleft of the console from t3d to bgnv, did you reload the car? To add to that, not even sure it works in demo.
You can change the field of view when you are in free camera You get into free camera by pressing either shift+c or ctrl+c . I cant quite remember. setfov(40) Will set your FOV to 40. This is useful for getting nice looking screenshots
Ok, but I use the demo and the "wind" command {obj:setWind(X,X,X)} (replace X with number, X1 is x, X2 is y, X3 is z), so.... i guess those commands will work, use obj:setWind(X,X,X) in BeamNG: Vehicle Lua,that's where the command goes. i still wonder how to change time in the Beamng System Console (key is [`])
wow.... --- Post updated --- what was i doing that time. I had to mention that.Both the command I used and the tech demo thing.
yeah i think the BeamNG devs need to make a blogpost on all the commands and a small description on what they do, and link that to a wikipedia page.