I know the vehicle amount seems like a lot Its for testing extreme Processors I only needed to change 1 line Of Bananabench.lua Enjoy Devs can test this also i know they must have good processors And i tested with cones I do not have a rig
Looks like you've changed physicsSteps or similar, the Mbeams/s and % realtime are far from what they should be.. Here's a true test with 30 vehicles. (imported from here) Compared with 10, you see? (imported from here)
Er i only changed the amount of vehicles to test how would that change the physicsSteps or whatever is causing it I'll make sure i didn't change anything then Verify the game cache and blah blah blah See if that fixes it - - - Updated - - - Here is the code i changed if that helps See the red circle that is what i changed I changed from 10 to 30 Making more vehicles get counted