Automation car to Blender/roblox

Discussion in 'Content Creation' started by Shadowdragon94, Nov 22, 2020.

  1. Shadowdragon94

    Shadowdragon94
    Expand Collapse

    Joined:
    Jul 9, 2013
    Messages:
    348
    Hi, I'd like to get some help with this issue I am facing, I want to import my automation car which i exported to BeamNG to blender/Roblox. however when I import it into blender the headlights, taillights, etc. are covered up by the car's body. I am fairly new to blender having just started researching learning it and have been messing around with it a little.
    Screenshot_337.png
    Screenshot_336.png
     
  2. SuperShep1

    SuperShep1
    Expand Collapse

    Joined:
    Apr 14, 2019
    Messages:
    2,682
    Im no modeler, but what i think is that your headlights are doing what the glass is doing, it is the same material as the body of the car, so it looks like there are no lights
     
    • Like Like x 1
  3. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,061
    Isn't this what is supposed to happen? I mean the lights are just parts of the body with some depth and a transparent texture on top so if it's not transparent then you don't see them
     
    • Agree Agree x 1
  4. k1ran

    k1ran
    Expand Collapse

    Joined:
    Jan 15, 2021
    Messages:
    1
    w
     
    • Agree Agree x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice