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Are triangles ok when modelling?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Saeble, Jan 22, 2016.

  1. Saeble

    Saeble
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    Joined:
    Jun 13, 2014
    Messages:
    53
    Hello forum!

    I've got a little question concerning vehicle modelling.

    Are triangles ok? Or do there have to be 4 vertices at each face? I'll enclose a picture so you know what I mean. Sabeza.blend.png

    I don't know how to solve these problems in another way, so any advice would be great :)
     
  2. mumboking

    mumboking
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    Joined:
    Jun 11, 2015
    Messages:
    1,401
    When you export the mesh it'll be triangulated anyway. It's fine. :)
     
  3. Saeble

    Saeble
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    Joined:
    Jun 13, 2014
    Messages:
    53
    Good to hear, thanks :)
     
  4. DirtGamer301

    DirtGamer301
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    Joined:
    Aug 23, 2015
    Messages:
    414
    As said above, but remember that many things like Edge Loops only work with quads :)
     
    • Like Like x 1
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