1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Anti-Aliasing

Discussion in 'General Discussion' started by Sierra-3, Dec 29, 2016.

  1. Sierra-3

    Sierra-3
    Expand Collapse

    Joined:
    Jun 27, 2015
    Messages:
    259
    Is there a specific reason why the default AA setting is to force software AA?

    $pref::Video::disableHardwareAA = 1;

    I noticed substantial fps improvement after setting it to 0 and forcing AA through the Geforce panel.
    So far, no stability issues have manifested themselves......:)

    I hope this setting will have its own UI exposition at some point.
     
  2. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,695
    AA can be enabled/disable from the Options > Graphics.
    You can also choose if to use FXAA or SMAA.
     
  3. Sierra-3

    Sierra-3
    Expand Collapse

    Joined:
    Jun 27, 2015
    Messages:
    259
    Of course.

    I should've mentioned that this was noticed after specifying a profile and noticing that the AA part was not functioning despite setting the engine AA to "off" in the UI. Setting the aforementioned to 0 instantly solved that behavior.

    I guess my question is: is $pref::Video::disableHardwareAA = 1; in game-settings.cs the equivalent of the "AA off" setting of the UI in which case I might have botched my testing sequence(s), or is it separate, thus making the game a software AA only proposition by default?
     
  4. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,695
    Forcing AA via GPU drivers can cause problems.
    We avoid them by doing that.

    The AA option in-game works fine here. I can turn it off, and on, and change it.
    If you are forcing it via Drivers, it is probably overriding the game settings.
     
  5. Sierra-3

    Sierra-3
    Expand Collapse

    Joined:
    Jun 27, 2015
    Messages:
    259
    Thanks, that's what this was about. (oh, and the in-game option always worked fine, as far as turning the engine's AA on or off goes ;))
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice