The car interiors in BeamNG.drive seem to be very dark. This is not an issue with the textures per se but rather a low ambient light setting in the game engine. As a result car interiors currently look like a black hole. But in reality ambient light in real life would make a car interior look like this: A solution to this would be to add an ambient light setting in the video options screen. I have my gamma turned on 1.3 but the interiors and dashboards are still a black hole, so it doesn't help. Thoughts?