WIP Beta released AL18 out 2022-05-03 for BeamNG 0.24 - Graphics Mod AL Part 2

Discussion in 'Mods and Skins' started by Brother_Dave, Jun 16, 2020.

  1. cheems_samurai

    cheems_samurai
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    Which folder is it installed in? I may have not installed it correctly
     
  2. Sparks4

    Sparks4
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    East coast is broken on my end...
    unknown.png
     
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  3. John0090

    John0090
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    Multiple maps, new lightbars, etc have been broken by this new update i've found
     
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  4. InstaSnipe

    InstaSnipe
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    I dont think this works with the new update at least for me
     
  5. Bogus Tech Tips

    Bogus Tech Tips
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    I can’t even find the option to modify postFX settings anywhere in the options (apparently advanced functions have been removed for redundancy reasons), so how do you use this mod now?
     
  6. TwoToneGuy

    TwoToneGuy
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    Question, will there be a fix for 0.25 so you can use it in the 0.25 version?
     
  7. zachariah.74

    zachariah.74
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    I'm using it in 0.25, appears to function perfectly fine
     
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  8. cheems_samurai

    cheems_samurai
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    what folder is the mod located in? I have it in the 0.25 folder, doesn't work
     
  9. zachariah.74

    zachariah.74
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    I just followed Dave's installation instructions
     
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  10. John0090

    John0090
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    It's definitely broken with .25

    Every map looks weird, all the new textures just look wrong, new lightbars are SUUPER dark, mannnnyyy more bugs

    Definitely needs to be fixed for .25
     
  11. zachariah.74

    zachariah.74
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    What? Then how come it is visibly better and definitely different for me? Just as confused as you are
     
  12. John0090

    John0090
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    I have no idea man, for me it is the complete opposite, have installed it the same way I've been installing it
    Graphics settings are still on ultra, nothings changed, looks like poop for me.,
     
  13. zachariah.74

    zachariah.74
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    Hopefully a fix is released soon then
     
  14. Brother_Dave

    Brother_Dave
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    I might or might not release a fix, i havent decided yet but you can try to install the shaders-folder from AL17 or AL18 and nothing else. Then delete the Temp-folder and go. Ive got a ton to do IRL, got kids, dogs a house, paiting one of my 3 project cars (the one getting painted now is a M35 Stagea with R35 GTR front conversion and widebody, for the jdm nerds out there). Im not sure if there is a graphics bug in 0.25 cause i had a weird result after first installing it. Also, i found that theyve now included the new tonemap but im not sure if or how its decided which to run so i overwrote that part of the tonemap shader just to be sure. The screenshots below are all pure BeamNG, the only thing ive done is force the new tonemap and adjust some values for the sky. Ive also used my SSAO mod which lets you keep the settings for the SSAO that you choose in Photo Mode. Right, i also added my fancy sun flare but thats it. So hopefully this is how BeamNG will look further down the line.
    One thing i do miss is my ocean, so i might add that later but its a PITA to set each value.

    DesktopScreenshot20220616-22073660.png
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    DesktopScreenshot20220616-22031035.png
     
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  15. notpee

    notpee
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    beamng finna look like gta 6 god damn
     
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  16. zachariah.74

    zachariah.74
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    If it weren't for the bad anti-aliasing, of course. I still don't know why a better AA option hasn't been implemented
     
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  17. cheems_samurai

    cheems_samurai
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    I still don't understand. Which of these folders is the mod supposed to be in?
    upload_2022-6-16_17-51-8.png
     
  18. Turbo49>

    Turbo49>
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    0.25
     
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  19. cheems_samurai

    cheems_samurai
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    I still fail to see a difference in the game though
    upload_2022-6-16_18-7-26.png
    upload_2022-6-16_18-7-40.png upload_2022-6-16_18-8-52.png
    In the .25 folder as well
     
  20. Luca PlaysHD

    Luca PlaysHD
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    so since the 0.25 update nearly the complete options sections is broken. little bit sad i would wish a update soon for this :D
     
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