AI Mapping. Where to start/where to look

Discussion in 'Content Creation' started by iheartmods, Oct 21, 2015.

  1. iheartmods

    iheartmods
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    Aug 8, 2012
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    Hi, I'm interested in putting AI in one of my maps. Where do I look in the game to get started? I can figure it out from there.

    Thanks!
     
  2. Scepheo

    Scepheo
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    Feb 10, 2015
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    Use DecalRoads and set their drivability property somewhere between 0 and 1. 0 means undrivable and 1 means a perfect road, so a slightly bumpy dirt road might be 0.4. If you're not using DecalRoads, you have to create waypoints and manually define their connections (and the drivability of those connections) in a map.json file.

    Edit: I forgot to mention that for things like bridges, you'll have to set up the waypoints manually anyway. Have a look at Hirochi Raceway for a good example.
     
    #2 Scepheo, Oct 21, 2015
    Last edited: Oct 21, 2015
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  3. iheartmods

    iheartmods
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    Thank you! I'll use this information this weekend.
     
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