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AI around WCUSA

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by The Gas Station, Nov 24, 2017.

  1. The Gas Station

    The Gas Station
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    Joined:
    Jul 14, 2016
    Messages:
    272
    Chase AI on WCUSA is pretty problematic, and needs many fixes. I set to find especialy buggy places. So I took two cars and made one chase the other (green D-series chases the blue ETK), and placed them in various junctions around the map. The results are hopefully going to help you devs.

    Here are my findings so far:
    20171124162656_1.jpg
    This one is the worst. Especialy if AI is going on the straight (left to right or right to left in image).

    20171124161715_1.jpg
    Problematic as well

    20171124162205_1.jpg
    AI doesn't like this s-shaped path to blue ETK I.

    I am sure there are more, but these are what I found as of now
     
  2. maty

    maty
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    Joined:
    Mar 9, 2017
    Messages:
    636
    I Agree
     
    #2 maty, Nov 24, 2017
    Last edited: Nov 30, 2017
  3. The Gas Station

    The Gas Station
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    Joined:
    Jul 14, 2016
    Messages:
    272
    ???
     
  4. Danny Werewolf

    Danny Werewolf
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    Joined:
    Mar 31, 2017
    Messages:
    2,268
    This is very unnecessary...

    Look at this thread, its somewhat the same problem your having. Read the things I said on there, it should be clear why this is happening then.
    https://beamng.com/threads/ai-rando...iddle-of-the-road-on-wcusa.49191/#post-737337
     
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