Unsolved Afterfire [bangsound]

Discussion in 'Mod Support' started by Diode, Jul 28, 2018.

  1. Diode

    Diode
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    Joined:
    Aug 5, 2013
    Messages:
    115
    hi i have one simply question.

    It's possible to change the afterfire sounds in beamng ?
    Because i have create this:

    (custom_pipe_exhaust)
    ["exhr10",0.659,2.36,0.60{"selfCollision":false,"afterFireAudioCoef":1.2,"afterFireVisualCoef":1.1}],["exhl10",-0.659,2.36,0.60{"selfCollision":false,"afterFireAudioCoef":1.2,"afterFireVisualCoef":1.1}],
    screenshot_00080.png
    Thanks.
     
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