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Accessing vehicle files in Experimental

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Aboroath, Jan 23, 2015.

  1. Aboroath

    Aboroath
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    Joined:
    Aug 25, 2013
    Messages:
    3,804
    I'm trying to modify vehicle jbeam files in experimental and am having difficulty locating them. What does the experimental build do with beam
    files when converting from stable to experimental?
     
  2. SoHigh00

    SoHigh00
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    Joined:
    Nov 11, 2013
    Messages:
    506
    Not sure what you mean but the vehicle files are located in the BeamNG folder, content, vehicles and in the corresponding .zip. You get to the Beamng folder via Steam or manually through the folders Steam, steamapps, common, BeamngDrive.
     
  3. Aboroath

    Aboroath
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    Joined:
    Aug 25, 2013
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    3,804
    Thanks SoHigh!. I was trying to find the jbeam files for vehicles and the materials files for maps but I've figured it out. I never unzipped them to their
    respective folders. Just getting over my allergy to the experimental build:p.


    Devs can delete this thread or leave it open for new members to view.
     
  4. SoHigh00

    SoHigh00
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    No problem :)
     
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