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Accessing JBeam Code

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by VWlove38, Jun 5, 2017.

  1. VWlove38

    VWlove38
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    Joined:
    Aug 8, 2013
    Messages:
    279
    I have an idea for a mod i want to implement. It requires accessing the sunburst's transmission code. How do I get there? Please don't get mad if I won't understand on the first time, I'm very new to modding.
    Thanks,
    vwlove38.
     
  2. Deleted member 160369

    Deleted member 160369
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    Guest

    All JBeam files are stored in .ZIP archives in Beamng.drive/content/vehicles/. :)
     
  3. VWlove38

    VWlove38
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    Joined:
    Aug 8, 2013
    Messages:
    279
    upload_2017-6-5_13-1-58.png
    Yes but when I open the BeamNG files this is what I see. No content file. (P.S: Ignore the gibberish, it's Hebrew)
     
  4. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    You have to go to:
    Steam/Steamapps/Common/BeamNG.Drive/content/vehicles
    (You can right-click the game on Steam, go to properties, 'local files' tab, and the press the 'browse local files' button to go in the BeamNG.Drive directory)

    Not
    Documents/BeamNG.Drive/vehicles
     
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