Hello everyone! I was driving around in WCUSA today, happened to pass by the Promenade and then an idea came to my mind: what if all five parking garages opposite of/near the Promenade were actually functional? You know, having entrances, exits, ramps et al! I'm talking about the garage opposite of the Hospital, the other one at the base of the cylindrical tower and the three ones below and opposite of the Central Station and the Convention Center! Apart from parking cars there, I think these parking garages would expand the options players have in order to make dramatic car chases! They offer extra exploitable spaces tailor-made for such a job! Besides, the garage opposite of the Hospital already has the lines marking the parking spaces painted on it! I was also thinking that the Platin Gate Bridge has to conclude somewhere rather than just end by turning around! Tbh, the turnaround tunnel seems somewhat silly and childish after all these years! I don't think the island exceeds the limits of the map, so I feel that it would be nice making infrastructure for connecting it with the rest of the map! Roads, bus stops, a train station and some posh houses (some really posh houses, in fact, since the map depicts the West Coast) would do the trick nicely, in my humble opinion! Something else that came up to my mind just now (which is why I edited my post/title) is the gear shifters of BeamNG race cars and street-tuned versions equipped with sequential transmissions. These cars, despite having sequential transmissions, still have the OEM manual shifters, which seems quite off from the racing/street-weapon environment someone would expect inside such cars! Sequential transmissions have a tall gear lever (and even two tall gear levers, sometimes) which makes shifting forward/backward (for ''Down'' and ''Up'', respectively) much easier than the feel of stirring coal in the fireplace with the OEM manual shifters! Also, the SBR4 DCT has its paddle shifters mounted in the steering wheel. I say this because the SBR4 Hillclimb DCT has the OEM steering wheel with the paddles and, since all other BeamNG race cars have racing steering wheels, the ''loaf-of-bread'' look of the OEM steering wheel doesn't suit the racing environment inside that car! So I think that this leaves a space open for racing steering wheels with paddle shifters! And for completing this, the automatic gear shifter can be left in its place in the SBR4 Hillclimb DCT version but the Sequential version could have the sequential shifter(s) to match! https://www.google.gr/search?q=sequ...UXHOwKHeZ1CyYQ_AUoAXoECAQQAw&biw=1366&bih=657
Considering that the WCUSA was just improvements opposed to an actual remaster, the garage thing is probably coming if they're doing another update. On the topic of the SBR4's paddle shifters, I find it odd that they're on the steering wheel itself instead of being on the column, or if they don't want to change that, they could add the option to put aftermarket paddle shifters on the column for when you replace the steering wheel with a race one.
Yeah, WCUSA's treatment is only improvement-grade but this was only an idea about how a city works in a certain aspect and this idea also offers a small bit of inspiration. The dev team usually surprises us with more content than we actually expect - and, of course, that's great, we have to recognize the quality and quantity of work going on in this sim in the first given opportunity! :-D The paddle shifters on the steering wheel actually make sense in race cars because usually the driver doesn't have to make extremely sharp turns in a race track or even a road course/trail. They also make it easier for the driver to reach them with the hands still having a strong grip on the wheel since column-mounted ones are a bit further away from the wheel - you have to reach the column-mounted paddles and this thing, in a race, is more of a multitasking job than it seems! And because they are mounted on the wheel, they also free up space behind the wheel, they make it easier for the driver to get in and out of the car (especially a roll-cage-equipped one or one with a narrow, tailored cockpit, like a Formula racer) and, of course, they make it easier and faster to put the racing steering wheel on and off the column - that's why these racing steering wheels have a cord, it connects the wheel ECU with the ones of the DCT, the engine and who knows what else! ;-D