Been playing the two base testing type maps: Grid and Automation test track. Both maps are good for light testing of cars, however they feel lacking. Incline tests on the automation map only goes as high as 33% and is a very gentle transition so all cars handle it with ease. Even the handbrakes seem to be unaffected. Suspension tests on both dont test any cars suspension to its limit. I havent spotted a community map in a while thats a testing map designed to break cars. Only a breaking your car map, designed to test(if that makes sense.( I think it would be nice to have a map wherein cars would have to pass certain torture tests. Like, how uphill can a car go before something breaks. How big of a pothole can a car take. How much wind a car could cut through before toppling over. How much brake power a car has. I do realize there are maps like "feel the bumps" that have bumpy aspects. I do realize there are also apps/props that would complete this too. However the ones ive used dont work wqith all the cars nor are they particularly easy to use.
Hey there, I do have a suspension and steep uphill tests on my old Crashhard Map, i may update it in the future with different spawn points to find every area.
https://www.beamng.com/resources/failraces-testtrack.2293/ https://www.beamng.com/resources/endurodrome.3590/
Which one? Tried Crash Hard and CrashHard 2.0 but only the jumps. Those are great maps, thanks for linking them. However, they arent what im trying to suggest. I was looking for a more realistic torture track. One where it draws from irl torture tracks. Kinda like this track for Mercedes: http://nodum.org/torture-camp-for-mb-cars-see-where-mercedes-benz-tests-its-new-vehicles/ Or like this track(ignore the blatant Volvo shout out): https://www.autoblog.com/photos/2018-volvo-xc60-test-track/#slide-endcap