New sidewalk texture! Hooray! I don't have the bump-mapping for it yet (I will shortly), but it looks way better than the WEST-COAST map stuff* I was using. The yellow curb-face here is still from West Coast though, for now. Fixed some of the angry console errors that were popping up. Going to remove more of the duplicate texture errors shortly, among other things. Just trying to clean it up some while I add more stuff in. Just one of the many things I've been doing over the past months finally gets to see the light of day in the map. I will be posting almost daily, so expect to see quality-of-life/quality-of-work upgrades like this over the next week+ or so until release. *Yes, do expect more of those stock-game textures to be replaced. The game-sourced models will also eventually become quite scarce. It just takes time and sanity (sanity in trying to make it work!). There's SO MUCH STUFF. LOTS OF STUFF. I made a ton of stuff & have to make it all work now. What fun! So enjoy the next week of posts in the run-up to the release to supporters. Also called 'watch the Bob cry'. subtitles: [dot dot dot] EDIT: FIXED A BUG ON THE AIRPORT RUNWAY TEXTURE BEING UNCOMPRESSED. THIS SHOULD FIX SOME OF THE SLOWDOWN NOT RELATED TO THE TUNNEL. DERP. 8k texture uncompressed = lag lag lag. I sure earned my name with that BLUNDER. EDIT: FIXED BUG ON GAS STATION CURBING TEXTURE. FINALLY. So yeah, I tried the new editor finally (I have been using the old version to edit the map). Taking this picture crashed the editor. Yup. Didn't even get to edit the map. I HATE THE NEW EDITOR (almost as much as it hates me). Long live my 0.20 game version with the map editor. Ancient, but IT JUST WORKS.