Soil & Orthogonality ~# I'll soon have finished the 6.5 kilometer long south coast edge. Terrain sculpting is getting better and faster, and more precise. I really don't have to spend a lot of time trying things out to get the terrain into the shape I want. Well, sometimes I get a little careless, though, so 160 thousand cubic meters of rubble slipped down the slope . In the meantime, most of it has been cleared away again, the road is clear, but there are amazing things to be found in the rubble. The sheriff doesn't know anything about it yet...
I can tow you with this: It will be cheaper and you can smoke in the car, because it has no windows, also you will have wind in the hair
A new challenge is a new wreck and vice versa... Car enthusiasts have created a little paradise for themselves on an old military site (after the bomb disposal service was there briefly ). A playground, primarily for scrapping cars, repairing them and scrapping them again. Some serious off-road specialists are also often here and are always very welcome. But it's not uncommon for them to break down with an axle or end up on their roof. A number of fiercely competing towing companies have quickly settled in the neighbourhood. However, it seems that sometimes they don't use the right equipment and thus become victims themselves. But here everyone helps each other (until everything is wrecked).
Always fantastic work....your screenshots have a nice density in color now...and look forward to exploring the landscape for possible screenshots when released.(maybe Christmas)
[QUOTE="Free ultra pre alpha release is planned (not guaranteed) for christmas! Read more here./QUOTE] it would be a great christmas pressent :>) Hohoho.