Released 600hp +Pigeon 1400hp+200bx

Discussion in 'Land' started by CryDev, Jun 3, 2015.

  1. CryDev

    CryDev
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    BeamNG 2015-06-05 18-34-23-27.jpg Hello guys tose are two realy fast vehicles both can go in under 3sec and over 200mph. Youtube: https://www.youtube.com/channel/UC2UZeTR9izGgOR8sst30gzQ
    Pigeon
    -More Hp
    -More RPM
    -Stronger clutch
    -More traction
    -Heavier Body,engine and bed
    200BX
    -More Hp
    -More RPM
    -Stronger clutch
    -More traction
     

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    #1 CryDev, Jun 3, 2015
    Last edited: Jun 5, 2015
  2. jake44

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    Re: My first Mod:)1000HP 200BX

    wow that good haha cant wait to try it
     
  3. Nadeox1

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    Re: My first Mod:)1000HP 200BX

    If you just edited the engine, you post only the modified engine file (and make sure it doesn't overwrite any original engine).
    This way you don't have to reupload the entire car, and you will prevent your mod to break the car with the upcoming updates.
     
  4. SoHigh00

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  5. CryDev

    CryDev
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    Re: My first Mod:)1000HP 200BX

    Ok thanks am new here:)
     
  6. Nadeox1

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    Re: My first Mod:)1000HP 200BX

    I please you not to reupload the original car either. It will cause only problems as the official cars always get some changes with the updates.

    As for the engine mod, just remove the Zip you uploaded and create a zip with only the engines files (the Jbeam you edited), since as it is right now it's just another potential cause of problems when the next update will happen.
     
  7. CryDev

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    Re: My first Mod:)1000HP 200BX

    yes i did it
     
  8. SuperNoob05

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    Re: My first Mod:)1000HP 200BX

    That looks like it'll be really fun to play with.
    Gonna try it tomorrow when I have time.
     
  9. CryDev

    CryDev
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    Re: My first Mod:)1000HP 200BX

    check out the new version i changed the rpm and hp in the new version:)
     
  10. djbutter

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    Re: My first Mod:)1000HP 200BX

    already messed with it i got it to do flips when i slam it into 1st
     
  11. Nadeox1

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    Re: My first Mod:)1400HP 200BX

    Sorry if I start to sound repetitive, but I'm just trying to explain what's the best way to upload an engine mod.
    I suppose you only edited the 'coupe_engine.jbeam' file, right?
    You can upload only that.
    m69MOWN.jpg

    And to prevent it to override the original engines, you can change the name so it appear in the part list as a separate part (and it doesn't break the original one)
    And remove the rest of the parts from that Jbeam (such as turbos and etc) so it doesn't override the original ones.
    uI7ohtV.jpg
     
  12. CryDev

    CryDev
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    Re: My first Mod:)1400HP 200BX

    no i just changed it so now you can hawe two ibishus the 200bx original and mine with 1400hp and its not an engine mod only i changed transmiision,clutch and traction. BeamNG 2015-06-04 12-17-04-34.jpg
     
  13. Zero

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    Re: My first Mod:)1400HP 200BX

    Oh god..
     
  14. Nadeox1

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    Re: My first Mod:)1400HP 200BX

    Better, but still not the proper solution. At some point it will break the material on the official car.
     
  15. CryDev

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    Re: My first Mod:)1400HP 200BX

    But if you remove the mod you can repair it ?
     
  16. Nadeox1

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    Re: My first Mod:)1400HP 200BX

    Yes, but people will go on the forum saying 'Why my 200bx is broken :'(' and so on.
    I'm just saying, releasing a mod in the proper way is the 1st way to avoid that :D
     
  17. CryDev

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    Re: My first Mod:)1400HP 200BX

    would the renaming of the dea.file also help?
     
  18. Nadeox1

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    Re: My first Mod:)1400HP 200BX

    *Dae

    You don't even need to include that, since you probably didn't modify any mesh.

    Again, just put ONLY the file you edited, not all the thing..
     
  19. matwomack

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    Re: My first Mod:)1000HP 200BX

     
  20. AllenWalker

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    Re: My first Mod:)1400HP 200BX

    Hi !

    I love this car but I see a problem.... The gear box is too short ! This car can go faster ! I think a gear box with 2-3 speeds added is better !

    Bye !
     
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