2021 Introduction to scenarios creation 2021

Discussion in 'Content Creation' started by Tom Steez, Aug 30, 2021.

  1. Tom Steez

    Tom Steez
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    Joined:
    Aug 30, 2021
    Messages:
    2
    When posting my message on this other thread I got a message stating it was an old one
    https://www.beamng.com/threads/introduction-to-scenarios-creation.14700/

    Decided to make a 2021 version, maybe we can push this further!

    Here's my post:


    Hey everyone, I'm new with beamng and really fascinated by this game so far!

    I really tried giving this scenario building a go but I'm guessing this tutorial is very outdated.
    Hopefully someone can help.

    I tried following the steps on the first page but getting stuck.

    I was able to load "my_first_scenario" in game. Instead of choosing the same map as in the example, I chose Utah.

    First awkward thing happening is that the car spawns under map in far below the mesh.

    I still followed the described steps, paused game, then F11 to the editor

    I was able to manually position the car back above the mesh, on normal ground.

    From here it asks me to pack the prefab.

    Seems like I had to do it once where it said "pack prefab",
    and then a second time where it said "pack into prefab" and that's when it asked me if I wanted to save it
    It's automatically putting me into the folder tree of the game when saving, so I overwrote the current one in the folders I had created like instructed in the tutorial, there was no way to save it to desktop.

    From here it says that I should be able to reload my scenario and see my car positioned where I had left it.

    The issue is that the map loads but no car at all loads.

    I went into the editor and tried unpacking the prefab again, but now it's not even showing the scenario_player0 anymore

    Also when pressing esc, I noticed on the left there is no options for cars neither.

    I'd be very grateful if anyone could give me some pointers on this.

    Thanks in advance!

    Tom
     
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