You don't even need to pack it. Just put the .PC File as is into here Also, Skin Support is an hard thing to implement, so I guess you just gotta be patient
I made a new longer indepth video and wanted to show it off ! This 2019 toyota 4runner is one of the best mods made for this game !! Still an amazing author and creator.
This is a cool idea, but I think we should get more types of suspensions later on so crawlers and more serious off-road vehicles can be made.
The sounds were adjusted by somebody else(as mentioned in the changelog). I think they are much better. Compared to base game vehicles this has been quite loud. I'll compare a bit later to see tho. Better suspensions would be nice.. But the front end is already maxed out as it is.. So it would need either a solid front or for the subframe to be lowered down(like the D-Series Offroad IFS)
This is a decent mod, it looks good, But hate the customization, I just want a custom offroad bumper, a spare tire on the back, and offroad springs/shocks, and just a big beefy 3 link offroad suspension.
Hi. The mod doesnt work after the last update. Is it possible to fix? As far as I understand, the physics and models really changed. If you update 4runner with new attributes, it would be the sexiest mod I ever seen
Can you please elaborate on 'doesn't work'? I just drove a TRD Pro in Grid V2 with no detected issues so far, at least obvious ones.
Tested with the new version, other than the console spamming it works just fine from what I can tell.
When I spawn the vehicle, the previous car get broken, i dont see model of 4runner, but I see toyota's jbeam
Have you tried a cache clean as suggested in the main post? That behaviour is not normal at all and the car works fine on my end.
Update in! Added openable sunroof cover (Closed version now optional in parts editor under Interior>Sunroof Cover) Fixed headlights and foglights projection and spotlights positioning Added optional Toyota's 4, 6 and 8 speed automatic gearboxes (thanks to @Braskus ) Added optional 5 and 6 speed manual gearboxes to petrol and diesel engines (thanks to @Braskus ) Added optional 2.0 I4 engine from the 200BX (thanks to @Braskus ) Fixed plastic textures appearance on several parts (especially on the outside, like the snorkel and hood scoop among others) Fixed console spamming and reduced the total amount of single errors displayed as well Fixed Quick Ratio and Quick Ratio Drift Steering (thanks to @Braskus ) Fixed up and tweaked the turbo's and turbo sounds on both engines (thanks to @Braskus ) Re-adjusted rear wheel offsets (thanks to @dumpling ) Sport suspension revised (thanks to @dumpling ) Updated Sport config's wheels (thanks to @dumpling ) Didn't noticed this before, sorry: Ok everyone, it is important to remind everyone that skin support has been available since Day 1 In the F.A.Q. I already explained the details: So yeah, so can load the UV map, and create skins as you would do in an official car. Of course, if issues are found please let me know but the entire car is mapped accordingly to the file.
Seems I can finally check this out, no more console spamming. Now the only thing that comes up is this: Code: 104.26800|I|CEF.VehicleTex-@t4runner_clock_screen#local://local/vehicles/t4runnr/gauges_screen/t4runner_clock_screen.html:5| 4RunnerClock|Load 104.70855|D|libbeamng.controller.getControllerSafe| Didn't find controller 'etkGauges', returning nilController. 104.74528|I|CEF.VehicleTex-@t4runner_clock_screen#local://local/vehicles/t4runnr/gauges_screen/t4runner_clock_screen.html:5| 4RunnerClock|Load 104.77470|E|CEF.VehicleTex-@t4runner_gauges_screen#local://local/vehicles/t4runnr/gauges_screen/t4runner_gauges_screen.html:1| Uncaught ReferenceError: updateMode is not defined 104.77478|E|CEF.VehicleTex-@t4runner_gauges_screen#local://local/vehicles/t4runnr/gauges_screen/t4runner_gauges_screen.html:1| Uncaught ReferenceError: updateMode is not defined No console spamming this time, just a single notice. --- Post updated --- Also, where do I find the sunroof? The only option I can find is 'Roof Glass' & in there is just 'Roof Glass'.
Indeed! Oh I missed that in the changelog, I was finally able to experience the spamming and also fixed for good, the total amount of errors is now minimum as well And about the sunroof, in the parts editor go under Interior>Sunroof Cover, there you can switch between closed and opened.