WIP 2016 Indy Car

Discussion in 'Land' started by jensowin, May 21, 2017.

  1. jensowin

    jensowin
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    Hi.

    This is my first attempt at a mod, so it's pretty bad and I will need some help with it.
    I'm planning on creating an Indy 500 inspired Car to put into the game at some point. So far I have a basic model, but I have no experience in making mods, and barely any in any kind of programming, but I can use blender quite well.
    I was watching the Indy 500 this weekend and I thought the cars looked cool so I decided to try and model one, and maybe put it into Beam.NG because I wanted to do some Indy Car racing on an oval track in this game.

    This is what I have so far.
    render1.png

    SolidinBlenderDay1.jpg
    I need some help to smooth out the car without destroying the look of the sidepods, as every time I try to smooth them they deform.

    Also, please don't hate if this never gets finished.
     
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  2. EruptionTyphlosion

    EruptionTyphlosion
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    Sparkles?
     
  3. jensowin

    jensowin
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    I don't exactly know what that means, but if it was the dots in the render then that was just noise, and won't be on the car when in the game.
     
  4. EruptionTyphlosion

    EruptionTyphlosion
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    Oh, ok. It looked really odd. Where was that picture taken?
     
  5. jensowin

    jensowin
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    It's a CGI of what I have so far
     
  6. EruptionTyphlosion

    EruptionTyphlosion
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    What software?
     
  7. jensowin

    jensowin
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    Blender
     
  8. EruptionTyphlosion

    EruptionTyphlosion
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    For the render?
     
  9. jensowin

    jensowin
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    Yes
     
  10. EruptionTyphlosion

    EruptionTyphlosion
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    Ok. Didn't know blender could do that...

    I hope this mod works out, because I'd love to pit this against Raider's creations
     
  11. missionsystem

    missionsystem
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    Maybe ask raider if you can use one of his mods to give you a head start,
    if not I'm sure I could lend a hand somehow
     
  12. jensowin

    jensowin
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    Thanks
     
  13. missionsystem

    missionsystem
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    Maybe finish the model first but it is satisfying when you get one of your cars in game :)
     
  14. ¿Carbohydration?

    ¿Carbohydration?
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    This is a really cool idea. Is there any Indy-500 Ring-style maps for the game?
     
  15. K_Ben 22

    K_Ben 22
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    There is an an indianapolis 500 map but it's not in the mod section due to copyright, just search for in the bar near the top right.
     
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  16. missionsystem

    missionsystem
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  17. cowboy905

    cowboy905
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    The "sparkles" are called Noise, and noise can be removed if you either dont use Cycles render, or you increase the sampling:
    upload_2017-5-31_16-43-17.png
    Change it to something like 512 or 1080, something REALLY high. (but the time it will take to render will change ALOT)

    Also, send a screenshot of what happens when you smoothen the car.
     
  18. pngu1nsnp

    pngu1nsnp
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    In blender, use a subdivision surface modifier, and then add Edge loops with ctrl + r in edit mode to tighten up your edges you want kind of sharp and to retain the basic shapes you want to keep. You can only add edge loops in quads though, not tri's, so keep that in mind.
     
  19. jensowin

    jensowin
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    Thanks
     
  20. C747

    C747
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    *gives creator a sushi boat*
    if this gets released i will rock out in Indy.
    Also, is that chevy or honda??
    --- Post updated ---
    EDIT:2015 Honda
     
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