Hey! I made this mod a bit ago and I forgot to post it here, so enjoy! Size reference pictures On the left is a Bluebuck, and the one on the right is my Cadillac. Display pictures SPECIAL UPDATE! (Sorry this came right after another update) I know you guys have been asking me about this and I finally decided to do it, so without any further ado, NOW INTRODUCING... The Cadillac Miller-Meteor! For now, this is only a demo of it, because it's not finished so unfortunately there's no interior (or at least any interior that looks good) and also sadly the single rear trunk-door does not function either, but I think it paves the way for other cars that people have also been desiring, if you know what I mean? But currently most of the functions like paint jobs, and additional parts still work so have a little fun with it. And that's all for this update. Just re-download the attached files on the first post of the first page to get this update. See ya! It's not exactly a professionally done mod, as it is a meshlap, but it's still a fun land yacht to drive and play with. Happy driving! (P.S. It does take a pretty long time to download due to the file's massive and jumbled up structure. Sorry for the inconvenience.) *DISCLAIMER: Both files below need to be downloaded to make the ambulance and other variations with the double beacon light bar work correctly. The file is exactly the same as the original, but has been modified to include correct placement for the ambulance & etc. If the model of the beacon shows a "NO TEXTURE" material, try spawning another car with the beacon (e. g. Moonhawk) and then respawning the mod.
sick mod aside from a few nitpicks (hardtop versions spawning with convertible seats and rear seats slightly clipping through rear windows)
I did try to create those variants, but the model that I had already seperated parts for and attached to the bluebuck jbeam didn’t exactly line up with models that had 4-doors and hearses. So I could make those variants, but they wouldn’t have the same proportions as the original model I “transposed” to the game, and it’d be like trying to create a whole other car. But I still think It’d be worth putting some time into, so I’ll just say that it may or may not happen in the future. --- Post updated --- Sorry about that, when I first released the mod everything looked correct but something happened (probably an update) and some things were changed, like how some of the thumbnails look more professional than others. I figured it wasn’t too big of a deal, as when I download mods that have some of the car’s parts missing or changed when spawned, I just create a new config from the variant with the correct features. If I update this, I’ll be sure to fix those errors.
How so? Not really. I'd have to get someone else to create it because I don't think I could make it any better myself.
How about making it lore-friendly , but still add unused Real badges ? I think there's not enough lore-friendly cars