Separate names with a comma.
Issues with the game?
Check the Known Issues list before reporting!
Discussion in 'General Discussion' started by Leeloo, Dec 2, 2021.
Well .... I pressed, and then .... Nothing.
I can't download large mods in the repository anymore. Once it's close to finishing it fails. The mod for example is GTG's Gavril T-Series expansion pack.
I have the same thing
not sure if a duplicate report or not
Mk2 Pessima metric gauge cluster when lit uses the imperial base texture
Thankyou devs again for the free content updates. I must say however as a long time player and lurker of Beam.NG and its forum that every release has impressed me , and yes a lot of features really do stand out in this update such as the updated H series and PBR environments. but as constructive feedback the game generally runs a tad slower (im sure optimization will amend this ) but the new Menu system is cluttered. it runs very clunkily with button maps on my 360 controller overlapping and just generally frustrating me as a player , the old quick access circle menu should at the very least be integrated into the main menu in my opinion , this would free up button space for me personally but also a lot of other controller users. I really do hope im not sounding like an arse however this update really does feel very clunky in a lot of aspects compared to previous releases where I personally had little to no bugs or personal grievances .
Can't open the radial menu, tried the to add it, pressed "E" but nothing works, all mods disabled.
Press F5 and try again.
So I don't know if this is a glitch with in itself or if its just a weird problem for just me but in the World Editor I am currently experiencing issues with the Node Positioning not working I try to copy in paste the Node Positioning from one set of coordinates to another then paste it into another to make the road perfectly straight but when i put it in not only does it not snap the object or road in that spot but the Node Positioning freezes so when I move it around the Node Positioning doesn't even work this used to work but since the .24 update I started getting this issue.
Has to be bugged. After fiddling with other UI apps, it showed up and wouldn't go away.
On a different note, the game is missing a lot of shifts. It lets you slam gears, so it's not a clutch issue, and I have the driver window open and it's registering the shift correctly. Sometimes even taking it out of gear and back into gear won't fix it.
Also, I've only tried the update twice, and both times it's bugged out and won't let me recover* the car. Important distinction. I can reset to the starting point, but I can't "rewind."
The FFB graph also bugs out and stops displaying the graph, just the opaque box with the force and input checkboxes.
I've found a random geometry spike on Small Island.
Also, I found the list for PBR texture updates on cars (Which is outdated, it says the Piccolina isn't full PBR, the patch notes says it is) but there isn't one for levels. At this point which levels are full PBR and which aren't?
I have the exact same problem with the auto gear shifter instead of the gauge cluster
There is a trasmission bug that makes the revving in neutral inconsistent, it takes longer to rev up and let it go down after you enganed 5th gear last rather than when you engaged 1st gear last.
Steps to reproduce: Get a manual car with 5-speed transmission, press the clutch and engage 1st gear, rev it a bit. Disengage then rev it up without pressing the clutch. Then do the exact same steps with the 5th gear and see how it's slower to rev it up when the last gear used was the 5th gear.
Love the update. It would be awesome to be able to set waypoints in the map for spots that are not points of interest
You can. Just click anywhere on the map.
I literally have 1000 hours of beam, and with this new update, I can't even play with the amount of bugs and bad optimization, the pessima remaster its amazing, but unfortunately i can't enjoy it
I have a problem, how to put a fridge or a sofa on my car’s roof bars?
Vehicle pooling for traffic doesn't seem to work that well, I see unique vehicles on the road the first time, but very quickly it becomes the same boring pool of vehicles.
wcusa refuses to load textures out of render distance, anyone know what mod is causing this?
edit: turns out every map except modded and pbr support ones have this problem
Activating the Vehicle Config menu does whatever this is.
couldnt find the bug report thread, but my ai for the police works for a little while then quits randomly after escaping the police. also the new controls are so buggy. almost every config for my logitech f310 gamepad which will also be the same as my xbox controller, conflicts. how the controls for the controller before was perfect, then the update ruins it. also miss the green gauge backlighting the pessima used to have. the new backlighting doesnt feel like a import.
The "Heavy Machinery Delivery" scenario says you need to deliver the truck "Without scratching it," but you won't fail automatically once you crash
The thumbnail also shows a white T-Series while the one you're given is orange and black
Run isn't capitalized in the title of "Field run"
Neither is showcase in "Autobello Piccolina showcase"