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My Satsuma has this annoying wheel wobble under hard braking with grippy race tires like the Turbo III config has. I have tried to adjust the...
I managed to make my first piece of Lua code, the new odometer for my Satsuma and it gives distance in meters. It works fine, but I want to make...
I'm making a van version of my Satsuma and it has 30cm longer wheelbase than the sedan and wagon versions. I bumped into a problem with the...
mike94 submitted a new resource: Satsuma 210 '58 - New classic 50's Japanese car for the game [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]...
I'm making the LHD version of my Ibishu Dove and I bumped into a strange issue when I added the third interior camera into the camerasInternal...
mike94 submitted a new resource: Ibishu Dove - New four-wheeled car based on the Ibishu Pigeon Ibishu Dove V1.0 I proudly present you the Ibishu...
mike94 submitted a new resource: Four-Wheeled Pigeon - New four-wheeled version of the Ibishu Pigeon [ATTACH] [ATTACH] [ATTACH] [ATTACH]...
Is there a formula to calculate engine torque curve with turbo or supercharger? I have searched for it in the turbocharger.lua file, but I don't...
I'm making this '68 Ford 3000 tractor for BeamNG.:D For some info about the project,read this thread. [ATTACH] I have made .jbeams for frame and...
Hey! I am making this '68 Ford 3000 tractor for BeamNG. Some of you might remember this mesh from the Ford Force mod pack by NI Modding for...
Bruckell Moonhawk Mid 70's Chevrolet engines V 3.0 (Updated for 0.6.1.0) I made this mid 70's engine mod for Moonhawk using real engine torque...