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I have searched elsewhere through this forum and the wiki, but have found no answer yet. What is the direct correlation between node weight and...
I'm sure this is old news to most of you, but Unreal just came out with a new buisness model to give access to smaller game developers. Unreal...
This was an old personal project that I was working on to render a classic 57 Chevy. Since GregBlast has been working on a node and beam editor,...
I was just wondering if anyone here was able to get a pathcamera to work correctly. I've set up my path and markers and have tried everything I...
I know that the devs are working on triggers at the moment so I was wondering if it would be possible to code some type of triggering system to...
I've searched on the Torque forums for quite awhile to find out if there was any way to animate static object collision meshes. I know it's an old...
I was just wondering if it would be possible to create a way to assign a terrain texture to a model surface that we add to the game world? In that...
This is my first map that I have made for BeamNG. It was a lot of fun and I learned a lot from it. This map is very large and contains both dirt,...
I would love to see some type of official Jbeam editor for importing, editing, and exporting Jbeam files. I would really love to start modding...
I was just wanting to know among those who are presently creating cars as to what tools you are using and where to find them. I've been looking...