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- Different approach to exhaust infill - Exhaust infill can be disabled in settings - Exhaust flame connected colouring improved
Hey, I changed a few things and managed to get this released on the repo! I am unsure if it will be compatible with JAVI's mods, but the chance...
- Better flame logic - Hook instead of replace code
Just got back from vacation, sorry for the late reply. I will have a look into this soon!
Really happy to hear you like it :) You can configure it in the pause menu under the mods tab (all the way on the right) and there you can fully...
Thanks! I just had a look at the mod you mentioned. And it just looks like tinted smoke! Not fire.
THIS MOD HAS MOVED TO THE REPO Click Me! Enhanced Afterfire Volumetric 3D exhaust flames for BeamNG.drive Replace BeamNG’s flat billboard...
Enhanced Afterfire Volumetric 3D exhaust flames for BeamNG.drive Replace BeamNG’s flat billboard afterfire effects with flames that have real...
I haven't said anything about releasing it; I simply asked for help :)
Introduction Hia all. I'm very new to the modding scheme for beam.ng but I understand the basics but I'm just not very good at modelling vehicles...
Hey! Absolutely love this game. But sometimes, setting up the g29 rig is a hassle (especially if im just crashing stuff). Would it be possible to...
I highly agree with this. I hope this is included in future updates.
Beam.ng Drive needs some extra realism and something to spice it up with and of course make it more fun! This realistic driving simulator needs...