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windows is up to date. its a laptop and i cant upgrade the gfx on this model. there is no issue with overheating and its an 8gb card. beamng...
this has been very constant for me for many months. tried clear cache and installing 425.31 nvidia drivers with no change. it crashes at random...
ah yes of course is it even possible to connect using torque's built in networking?
bottlenecks can be avoided by only sending things like location, rotation ect. if a collision happens send that event and velocity. the client can...
anyone actually tried connecting? just looking through this...
so here is what i found with this version. on first loading a map i get the occasional stutter, maybe stops for a split second every 5-10 seconds....
yeah why not stick with binary images, no need to use that fancy modern stuff, it was good enough back in the 80's so its good enough today...
well, not quite... this is in game footage of ue4 [media] i saw somewhere possibly in the wiki about 'integrating beamng into your own engine',...
shouldn't everything be handled on the server? with clients approximating damage ect from a minimal data packet. eg these 2 cars (rotation,...
it doesn't work with steam version :(