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since there was no reaction on the support thread, maybe this is the right place to look for an answer to this. i would also like to know if you...
the raw sketch for the mod is: - mid-range panorama racetrack with nice views on the mountains - drift track uphill/downhill - hillclimbing...
well no, its the swiss alps around "Engelberger Rotstock" and "Wissigstock".
the "upgraded" material system seems to be broken or not working correctly. the normal maps on terrain blocks, imported from heightmaps or created...
[MEDIA] short preview of the map terrain. i am still struggeling with the torque3d - engine, the world editor, shadow problems...simple things...
...working on a beamNG - map based on LiDAR data representing an alpine mountain range in actual dimensions and heights..
...nice but baking a height map from a multiresolution modifier is easier and pretty neat, espc if you need normal maps for your terrain too. just...
i wonder - this whole piece of software is in development since 10 years now and still buggy with pretty eye hurting visuals. read somewhere at...
hello there, i've got a hell of a problem with assigning a normal map to the terrain block object. doesn't work with old and/or new material...