Separate names with a comma.
Just added some tooltips.
[ATTACH][ATTACH][ATTACH] The Teleportation Panel mod adds a new in-game GUI that makes it easy to save and return to any location on the map with...
[ATTACH][ATTACH][ATTACH] This mod adds three AI race missions that take place on the same map (Hirochi Raceway). Each mission features a different...
Hello, here is some information that might help you: You should not manually create your own info.json. If you are publishing to the repository,...
[ATTACH] This mod adds a fully working bomb to the Wentward DT40L (also known as the “City Bus”) in BeamNG.drive. It uses the same bomb model and...
Hi, I'm working on a mod that simulates vehicle damage using damageTracker.setDamage(category, type, true), and I’ve run into a roadblock. So...
Taxi Mission Pack [ATTACH] [ATTACH] [ATTACH]...
Hello everyone! This mod adds dynamic fog that randomly stops and starts with different amounts of fog. You can activate the fog by pressing Alt...
Welcome to ScreenshotNG! Here are some of my best screenshots. Feel free to post your own! I would love to see what screenshots you've taken! :)...
[ATTACH] EN: This mod plays a warning beep if you go over 80 mph (129 km/h). It’s perfect if you want a little reminder to slow down—especially...
This has been canceled.
[ATTACH] The Stay Alert Alarm System is a driver awareness safety feature that adds realism and immersion to BeamNG.drive. This system monitors...
Just fixed some things.
[ATTACH] Bring your BeamNG.drive world to life with Dynamic Snow, a simple yet powerful mod that adds randomized snowstorms to most maps. This mod...
I took away the cloud cover feature because I figured out it doesn't work.
[ATTACH] Bring your BeamNG.drive world to life with Dynamic Rain, a simple yet powerful mod that adds randomized rainstorms to most maps. This mod...
Hey everyone! I just figured out how to activate rain manually in BeamNG using the World Editor, and I thought I’d share the steps in case it...
Hi everyone, I'm trying to set up a keybind for a mod I'm making using vehicle-side Lua (VLua). I already know how to create a working VLua...
Welcome to the feedback thread for "Stop That Car! – High-Speed Interception Missions" If you've played the mod, this is the place to: Report...
Hi everyone, I'm working on a BeamNG mod called Advanced Safety Systems, and I could use some help with the Lua coding side of things. The mod is...